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Hexostasis is the current game that I am working on. It is a puzzle game game where players use different game elements to reach a balanced environment while making progress within a variety of challenges.

Hexostasis has planets with multiple maps in them. The players can manipulate terrain tiles and objects on them to reach the goal environment balance for the whole planet.

Start of the game

Start of the game

In the game, there are narrative options which both inform and help the players navigate the game and mechanics.

In the game, there are narrative options which both inform and help the players navigate the game and mechanics.

In the game, there are different planets with at least three levels that are connected. As players beat the levels, they can return to previous ones to make changes.

In the game, there are different planets with at least three levels that are connected. As players beat the levels, they can return to previous ones to make changes.

 

Feel free to contact to check out Hexostasis and learn more about it!

Project Details

Designer: Ahu Yolac
Programmer: Joshua Simpson-Gomez
Platform: Unity

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